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Birth of a cyber nation

IAIN S BRUCE

AFTER years of war that have seen Yugoslavia ripped apart creating ever smaller Balkan states, you might think that the last thing anybody needs is another Slav country. But next week a new one will be created, one without physical boundaries, the first online nation.

Cyber Yugoslavia is based on a democratic, egalitarian system and intends, ultimately, to gain official recognition from the United Nations.

The idea was dreamt up by a Yugoslav who has himself been driven from the land of his birth as it degenerated into internecine strife. Particularly from his perspective, it is easy to see the appeal of a homeland on the world wide web, far removed from the physical causes and effects of war. And hisnew country has none of the conventional restrictions on nationality.

"We are looking for active, committed citizens," says the site’s creator Zoran Bacic. "People capable of founding a new kind of country, a new kind of nationality that has stripped bare the trappings of state and placed its future in the hands of humanity."

With the cyber-country set to come into being on 9 September, individuals visiting the site to apply for membership will be asked to play the role of an active citizen: serving on committees, voting on every issue, lending their efforts to expanding the virtual set-up and playing, if they wish, for political power. Already, more than 3,000 have applied for their digital passports.

"The response has been huge, completely unbelievable," says Bacic, an artist who fled the Balkan wars to Amsterdam. "I’ve been completely shocked by the effect that it has had. People usually sympathise with the abstract, but this is something different. They are taking it on with an open heart and giving Cyber Yugoslavia a life of its own."

The duties of cyber-citizenship are more onerous than those in most real nations. Every citizen has to choose and operate their own state department, from Secretary of War to, of course, Minister of Silly Walks, when applying for their passport. Each has equal voting rights, but must visit the website at least 50 times a year, cast their ballot regularly and read the constitution once a month.

Failure to do so will result in the removal of a participant’s passport and exile, with appeal to a full public vote the only way to gain re-entry. Each new member is given a new Slavic surname when they sign-up, to preserve anonymity

Citizenship is free and open to people of any nationality, passports being automatically granted to new applicants. Interestingly, however, the vast majority of the virtual nation’s current population are native Yugoslavs, a fact that Bacic believes is due to a genuine need by ordinary people to have at least a symbolic homeland that is free from the levels of violence and corruption witnessed in the Balkans during recent times.

"Nationality is a sensitive question in the Balkans now, but most Yugoslavs remember a time when it was handled differently, when these things were more free and so for many this is a sentimental journey, a nostalgic look back to a time when you could declare your nationality without fear."

Cyber Yugoslavia has attempted to redress the ills of the real world by removing its purported evils. Hence there will be no financial activity, property or ownership in the fledgling state. This is one website where electronic commerce will not raise its ugly head, says Bacic, because it is one based entirely on personal input.

"The whole point is to is to make it completely artificial, with nothing concrete to lose or gain," he says. "Material things provide a context for people to compete, a context in which we have seen the Balkans go to war. There is no property here, so people are as equal or as powerful as they wish to be and how they contribute will be the measure of them."

While Bacic has written Cyber Yugoslavia’s initial constitution in his role as Citizen Secretary Webmaster, the idea is that anyone could and should change it. Alterations must be accepted or rejected by a majority vote in which at least two-thirds of the total population has participated. Vote counting, distributing ballots and ensuring that citizens are fulfilling their obligations are all handled by what Bacic has dubbed the Algorithm of Social System, open-source robotic software that is, he hopes, more reliable than your average civil service.

The Algorithm will similarly be responsible for selecting the flag and national anthem from a pool of alternatives suggested by citizens, while any disputes will fall within the jurisdiction of a constitutional court consisting of nine members – Secretary Judges – elected to their august position by the process of a public vote.

With the virtual nation’s infrastructure in place, what becomes of it now is entirely up to the internet users who chose to take up citizenship. Some, like the Serbian political exile living in Slovenia who says "I think the campaign will show how many people in the world are sick of the state as an institution," are treating this as a serious political experiment, while others, like the self-styled Minister of Silly Walks, have chosen to enjoy it as a joke.

Bacic says: "Some citizens are treating it as something political, but that is not necessarily how it is meant to be. My idea when I set this up was to be completely apolitical, but I cannot make that happen – the population will decide and make it what they will."

One concrete part of Cyber Yugoslavia’s uncertain future, however, is Bacic’s determination to have his experiment in virtual living accepted as a valid popular declaration of the desire to the readdress old conceptions of nationality in a rapidly changing world. When and if the population reaches five million, he intends to petition the United Nations for recognition and 20 square metres of land on which to place the community’s home server.

This would be a symbolic gesture only but he is confident that such an outcome is realistic, believing that so large an online power block would have as much international weight as most small countries.

"There’s no planned duration for this, no beginning or end," he says. "It will be as long or as short as it is worth. The difference between fiction and reality is only a question of time and if Cyber Yugoslavia should last ten years and attract that many people, then it would be as real as any other nation and equally unavoidable."

What becomes of the nation depends entirely on its participants. For some it will be a delightful blend of technology and art, while the committed will pursue political ends and the flippant a bit of a laugh. Others will regard this as just another daft idea taking the online cultural revolution too far, but whatever happens, it will be the sole result of human interaction. There are no power structures, inequalities or corporate interests to accuse of skewing its direction, says Bacic, it is only human beings on whom that responsibility can fall.

"There’s a computer game I used to play called SimWorld," he says. "You were God and putting in the mountains, the rivers and the seas was easy – it was when you started putting people in that things got difficult. It will be the same here. Whatever happens we will have no-one but ourselves to blame, we will get what we deserve."

For more information, visit www.juga.com